Monday, July 9, 2012

Back to the Future: Online Poker


Do you remember the time before online poker? It seems that Party Poker and its associated poker sites are now part of our mental outlook and can not imagine a world without them. Even 20 years ago if you wanted to play poker deck needed a table and some friends who were willing to play your own money-just ask any player Doyle Brunson or old school.

How they got back alley poker of your laptop? Let's take a look at the first major event in our series of two samples on the online poker.

How many times we wonder how it would be life after 2000? Well, some of us spent some time wondering and dreaming that, even led to the creation of caricatures of entertainment programs like "The Jetsons? science fiction films and programs that showed a completely different planet than their value at the time: flying vehicles to the speed of light, people food replaced by pills or shakes a strange appearance, people born from an egg machine something like a womb, and so on.

Who would have thought that these sites like Poker Stars would be the future of traditional poker tables? Nobody ever thought to call, fold or raise money in a poker game going to be at the distance of a click, poker players around the world would be able to meet in a tournament in their own homes, using their pajamas and were to be represented on a screen for his own nickname in a near real poker room with chairs, tables, dealer, animation and everything! To think how many books were written in the twentieth century about visual strategy and how to read your opponents when people have now eliminated that aspect of poker while playing on a virtual stage you wonder: will online poker poker replace completely in the future?

Online poker originated IRC poker, a form of poker played in the IRC (Internet Relay Chat) in the nineties. The Internet Relay Chat, a form of Internet chat or synchronous conferencing was a program developed by the Finnish software developer, Jarkko Oikarinen, who, while working at the University of Oulu in 1988, created the first IRC server and browser programs, in an effort to replace the program MUT (Multi User Talk) used by the Finnish BBS OuluBox. Inspired by the system known as Bitnet Relay Chat (a chat service that runs with a special id on multiple servers tailored to the Bitnet) which operates in BITNET, a network that preceded the Internet, created in 1981 with cooperation from the university network in which email messages and files travel from one server to another. According to NetHistory, BITNET originally meant "Because It's There Network (Because no network) and eventually adopted the name" Because It's Time Network (Because it came time to Red) becoming so popular among universities that extended almost 500 organizations and 3,000 nodos.Todas universities and education institutions could join BITNET meeting the following requirements: "a.

a lease of a telephone line of the site (of them) to existing BITNET node b. buy modems for each of the lines to the site by sending a connection point; c. Allow other institutions to connect to the site (of them).?

Therefore, Oikarinen used the resources available to them to create the Bitnet Relay IRC, which won its place in the world of telecommunications, when it was used by the military to communicate when blackouts occurred in the media. After it became more popular tool for faster communication and remote and long until they began to be used for games, including poker.

IRC poker used a program to trade and manage poker games and commands a line had to be written directly into standard IRC program, I get responses from a line manager program, which made the game flow faster than the games face to face. He quickly developed IRC graphics programs, eliminating the option of writing. IRC poker using imaginary money, which was appealing to the beginners who want to learn their skills without risking funds. This primitive virtual poker helped several personality is like Cris Ferguson to build his advantage in poker until he felt strong enough to play for real.

In late 1990, Mike Caro, poker and a writer, computer programmer and visionary, was the founder of Planet Poker virtual casino games which offered real money poker for the first time in the history of virtual gambling. He had the view that virtual poker games would thrive in the gaming community since the mid-Eighties according to Al Moe in his article Legends of Poker: Mike Caro Moe reported: "your own computer poker game artificial intelligence ORAC (Caro backwards) came on national television where he played against Bob Stupak in a $ 500,000 challenge. Bob put his own money and the friend of Caro and casino owner Jackie Gaughn, backed the computer. The ABC program "Ripley's Believe It or Not? ("Although you can believe it?) Filmed the confrontation, which eventually won Stupak.?

According to Planet Poker, the first years of online poker were not easy. Although they knew that the virtual poker had certain advantages over the poker table, including the elimination of real distractions at the table and the stress of keeping a poker face cool and mysterious, had immediate challenges in online poker: bluffing and calling a bully could not exist in the virtual poker because it is a unique feature of poker face to face and virtual game advertising, which had to do with the fact that the internet and computer use was still establishing a communication trend in the world, thus making it difficult for the virtual casino had a large clientele of casinos such as buildings. However, they began to brainstorm for the online poker advertising, and focused on the advantages of poker face to face: "First, put some clever quarter-page ads in Card Player and elsewhere extolling the virtues online poker. The ads say, play in your pajamas, play until 2 am, though you can not make playing the regular game.

The tone was good and the players began to arrive. 'We were skeptical at first. But the proof was all around us. The poker game was being played remotely true. "Not long after, hundreds of players were playing poker online at the same time the virtual card room Planet Poker and internet poker revolution had begun in earnest.? The problem for trust in a virtual casino was resolved quickly, while maintaining an impeccable reputation with customers, "poker hands were examined, cheats were excluded from the online poker game and the players were real grievances refunds. Like any cardroom, virtual ones gained the confidence of the players through fair play and honest management.?

After the Great Planet Poker's virtual step, the rest is history. Creativity exploited the competition between emerging virtual casinos and a variety of marketing promotions and incentives can now be found all over the internet, with sites like Full Tilt Poker established a large clientele while maintaining the same as they do real casinos.

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